Wednesday 6 December 2017

Ever so slowly...

Wow, it's been months since my last post. 

So what have I been up to? In terms of miniatures, I've not achieved an awful lot. I've played a couple of games of Warhammer, using a modified version of 8th edition that we're considering adopting as the normal rules at the club. Might as well tackle some of our bugbears in the rules when we're not playing as part of a wider tournament community. I've even got a few pictures from some of the games we played. I might put them up in a later post.

I have finally finished painting my old Skarsnik and Gobbla models. I've been idly working at these guys for months. I haven't had any particular reason to hurry them, and I can't say as they were the sort of models that really painted themselves. I had in mind to paint them as per the GW studio version of the time, but in the end there were things I didn't like about it, so I went more with an "inspired by" sort of vibe.
Gobbla. I really should have blown the stray static grass off the model before I took his photo. You don't really notice these things until they get zoomed in.

Tuesday 19 September 2017

Hobby update

Yes I am quiet at the moment, but I am still working on the occasional model, either for a particular purpose or just because I was looking for something achievable to work on. These varying motivations resulted in the 2 models we have here.

I painted Azhag the Slaughterer in a hurry, because I told Tim I'd get him done before the Grudge Pony battle. Given he was not even assembled at the start of the week, it was nice to get him done by the weekend in the time I found during the evenings. Much as I would love to have had the option of painting up the fancy, most recent version of Azhag that GW produced, he was always a bit steep price-wise. And I had 2 of this guy lying around. Or maybe 3, if you count one who has been having a bath in paint stripper for about a year. Your time will come, little Azhag the Third...
The Wyvern has been painted for years. Azhag himself was a little late to the show. Apologies if some of these pics are a bit blurry. My arms were a little tired and shaky from embarrassing myself at the gym shortly beforehand. Part of why I took photos instead of painting something else...

Tuesday 5 September 2017

The Grudge Pony - Part 2

This is the second half of a Warhammer Fantasy battle report. You can find the first part here.

Orcs and Goblins Turn 3

Tim spent some time trying to decide whether it was worth sending Azhag into the front of the Longbeards, whilst the Trolls hit them in the flank.

Monday 4 September 2017

The Grudge Pony - Part 1


A 5000pt 8th Edition Warhammer Fantasy Battle report

Time for another game of Warhammer Fantasy. A traditional Orcs vs Dwarfs bash, with a couple of special characters and an objective in the middle to fight over. Whoever is closest at the end wins. Simple enough, right? I took photos, so I'll present the game as a bare bones battle report, with no maps or anything exciting like that. Just pictures and captions. At least that way it actually gets done...

Thorgrim scowled down from his throne at the ranger before him. Feeling the weight of the High King's displeasure, the ranger was doing his best to use his skills of stealth and concealment to sink into the stone of the throneroom floor and disappear. 

"What do you mean, 'misplaced'?" growled Thorgrim. He glanced at the Great Book of Grudges that sat open before him, and his fingers twitched involuntarily toward his pen. 

The ranger saw this, and blanched. "We were ambushed by Orcs on our way through the valley, My Lord. We were able to drive them off and guard the caravan, but it seems one of the grudge ponies must have left the path in the confusion..."

The knuckles of the King's other hand whitened as they tightened their grip on his empty tankard. "So you defeated the Orcs, and the one thing you managed to lose track of was my personal shipment of Bugman's XXXXXX?"

The ranger nodded slowly, barely daring to breathe.

"Tell me," Thorgrim spoke slowly, with exaggerated patience, "when you realised my beer was missing, why did you not go back and find it?"

"We did go back, My Lord. But the area is now swarming with greenskins. They probably have the pony by now."

Thorgrim growled and slammed his empty beer mug down on the army of his throne, snatching up the pen with his other hand. He then paused a moment, calming his breathing. The ranger cringed as the King glared at him from beneath his bristling eyebrows. 

When Thorgrim eventually spoke, it was with the same exaggerated calm. "I understand, ranger. I'm sure you did your best. I have only one more question for you. How do I spell your name?"


*****

Azhag smiled as he watched the Goblins capering around the captured grudge pony. They jeered and poked at it with spears, but the stolid beast simply stood there, stubbornly ignoring their attentions. Truly, the Dwarfs had found beasts of burden that mirrored their personality impressively.

The Goblins rummaged around in the small wagon behind the pony, and eventually one of them produced a small beer barrel, emblazoned with the markings XXXXXX.

"Yesssss," hissed the voice in Azhag's head. He could feel the satisfaction emanating from the crown on his brow. "This is the one. The Dwarf King will leave the safety of his stronghold to retrieve this wagon."

Azhag's maniacal laughter echoed that of the crown, and as usual his ladz did their best to ignore it and get on with the important business of tormenting the pony.



The Armies

Dwarfs

My army was really based around my desire to use Thorgrim Grudgebearer again. He's a cool model and had only ever seen use once before. The size of the game had a lot to do with his presence, too. A 650 point, largely unkillable lord kind of demands a larger game in order to maintain some sort of balance. I decided to go relatively light on the artillery, instead making sure it would be relatively reliable with the help of some runes. I also knew Tim would have multiple hordes, so I ensured I would have a couple to face off against them. In the end it was a fairly "elite" army, with no regular Warriors. I really need to get some more normal Dwarfs painted to give me more options in that regard.
  • Thorgrim Grudgebearer
  • Daemon Slayer with Runic Weapon with Master Rune of Swiftness, Rune of Fury
  • Runelord with Runic Talisman with Rune of Spellbreaking, Gromril Armour with Rune of Stone, Great Weapon
  • Thane with Battle Standard, Gromril Armour with 2 Runes of Iron, Rune of Stone, Great Weapon
  • Thane Helga with Gromril Armour with Rune of Stone, Runic Weapon with 2 Runes of Cleaving
  • Josef Bugman
  • 20 Quarrellers with Full Command, Great Weapons, Shields
  • 20 Thunderers with Full Command, Shields
  • 40 Longbeards with Full Command, Great Weapons, Shields
  • 30 Slayers with Standard, Musician, 1 Giant Slayer
  • 34 Ironbreakers with Full Command
  • 19 Hammerers with Full Command, Shields
  • Gyrocopter with Steam Gun
  • Gyrocopter with Steam Gun
  • 16 Irondrakes with Full Command, Strollaz's Rune
  • 17 Bugman's Rangers with Full Command
  • Cannon with Rune of Forging
  • Organ Gun with Rune of Accuracy, Rune of Forging

Orcs and Goblins

Tim's army was built around Azhag the Slaughterer, who I had agreed to paint up in the week before the game. It gave him a centrepiece to offset Thorgrim. He then showed admirable restraint in fielding no other Wyverns and only 1 Arachnarok. I think he sort of ran out of points after building out his army with multiple large blocks. He ensured he had a few war machines. Again, my Orcs and Goblins need a bit of painting attention in order to offer more options around things like this. My Goblin Spear Chukkas are battered about, and I don't have anything more than what he chose in ready-to-use condition. I think I have a few projects to work on.
  • Azhag the Slaughterer 
  • Orc Big Boss in Boar Chariot with Battle Standard, Armour of Destiny
  • Savage Orc Shaman (Level 2) with Lucky Shrunken Head
  • Night Goblin Big Boss with Basha's Axe of Stunty Bashin', Short Bow; Light Armour; Shield
  • Night Goblin Big Boss with Seeds of Rebirth, Short Bow; Light Armour; Shield
  • Savage Orc Big Boss on Boar with Dragonhelm, Great Weapon 
  • Black Orc Big Boss with Heavy Armour, Shield
  • Black Orc Big Boss with Heavy Armour, Shield
  • 98 Night Goblins with Spears, Full Command, 3 Fanatics
  • 31 Savage Orc Big 'Uns with Full Command
  • 39 Orc Boyz with Full Command, 2 Choppas
  • 39 Orc Boyz with Full Command, Shields
  • 10 Goblin Wolf Riders with Musician, Spears, Short Bows, Shields, Light Armour
  • 10 Goblin Wolf Riders with Musician, Spears, Short Bows, Shields, Light Armour
  • 40 Black Orcs with Full Command, Shields
  • 9 Savage Boar Boyz with Full Command, Spears, Shields
  • Orc Boar Chariot
  • Orc Boar Chariot
  • Arachnarok Spider
  • Mangler Squig
  • Mangler Squig
  • Rock Lobber
  • Rock Lobber
  • Doom Diver
  • 4 Stone Trolls
  • Giant

Deployment

The armies line up. Note the Grudge Pony in the centre of the table. That was the sole objective of the game. Kills didn't matter.

Tuesday 8 August 2017

Bit of this, bit of that

Apparently another month has passed since I last posted a blog update. Time flies. How it can fly by with me achieving so little... I don't really know. I guess I have just been generally unproductive.

So what have I achieved?

Just in the last few days I have actually finished painting a few models. These are Warrior Priests produced by MOM Miniatures. Models I acquired to help plug one of the gaps in my Empire army - a bit of a lack of Sigmar-centric faith. This all stems from how the army evolved over time. Originally it was going to be a Dogs of War army, and then it was going to be an Ulric-themed force. It eventually outgrew that, however. So these guys help balance the Warrior Priest side of things for the overall force.
3 painted Warrior Priests. As usual these days, there are things that I can see that could have been done better, or could use extra attention. Unlikely to happen, really. They look done enough.
These are really nice models, and a very affordable way to help with the fact that I basically don't own any "proper" GW Warrior Priests.

Tuesday 4 July 2017

Da Battle of Da Lost Toof (Part 2)

This is the second half of my rough battle report of a recent game of Warhammer Fantasy 8th edition. You can find the first half here.


Turn 3

His Night Goblins had embarrassed themselves, but Moregut Browbeater was not concerned. The enemy were now within his reach, and he would do what he always did - solve his problems with the blade of his axe. His first victims were a scorched looking pair of Elf archers, who had stumbled out of the trees and directly into his path. With a bestial roar, Moregut charged toward the hapless pair, followed immediately by his howling personal guard of Black Orcs.
Moregut and his ladz charge into the Glade Guard who had been "volunteered" to serve as a speedbump, whilst the Arachnarok somehow manages the 1" charge into the Eternal Guard. Outrageous.

Wednesday 21 June 2017

Da Battle of Da Lost Toof (Part 1)

So, a Warhammer 8th edition battle report. How is such a thing even possible, you ask? Surely all of the required materials have been destroyed in the great apocalypse preceding the Age of Sigmar. Apparently not. We're still here, and we still have everything we need to play. Apart from our previously firm grasp of what we're doing, that is...

Tim and I decided to take some photos of the game as we went, so although I'm not going to go to the trouble of making maps to track the game, I figured I might as well present what happened as a report.

Neither of us had played a game of Warhammer in many months, and making the lists was a bit of a haphazard affair. I'm half convinced we should have just made the game larger so we didn't have to actually make decisions about what to put in our lists... Maybe next time.

Wood Elves - 3000 points

  • Follarion the Fabulous - Glade Lord on Forest Dragon with Ogre Blade, Armour of Fortune, Shield, Starfire Shafts
  • Lorielle the Wild - Spellsinger (Level 2, Lore of High Magic) on Unicorn with Talisman of Endurance
  • Urian the Un-original - Glade Captain (BSB) with Hail of Doom Arrow, Gambler's Armour, Great Weapon, Starfire Shafts
  • Astarielle the Afterthought - Spellsinger (Level 2, Lore of Dark Magic) with Opal Amulet
  • Fran - Branchwraith
  • 10 Glade Guard with Standard, Musician, Swiftshiver Shards
  • 10 Glade Guard with Standard, Musician, Swiftshiver Shards
  • 23 Dryads with Branch Nymph
  • 39 Eternal Guard with Command, Standard of Discipline
  • 6 Tree Kin
  • 3 Warhawk Riders with Wind Rider
  • 6 Wild Riders with Shields
  • Darthur the Treeman
This was my army. The first time I've used Wood Elves under the 8th edition book. Kinda sad, hey? I pointedly ignored Trueflight Arrows because they're stupid. That was about the sum total of the coherent thought that went into the making of this list. Oh, and I wanted to use the Unicorn. So yeah, that's apparently how you make a 3000 point list. The rest is random decisions. I need to paint/update some of my other stuff so I can use more interesting things like Wardancers and Wildwood Rangers. Next time.

Orcs and Goblins - 3000 points

  • Moregut Browbeater - Black Orc Warboss with Basha's Axe, Talisman of Preservation, Enchanted Shield
  • Slygit Raggamuffin - Night Goblin Great Shaman (Level 4) with the Trickster's Shard
  • Brorep the Muscular - Black Orc Big Boss with Battle Standard, Armour of Silvered Steel
  • Nobrakes Nogginmasher - Savage Orc Big Boss on Boar with Gambler's Armour, Great Weapon
  • 50 Night Goblins with Shields, Full Command, 3 Fanatics
  • 49 Night Goblins with Shields, Full Command, 3 Fanatics
  • 26 Savage Orcs with Full Command
  • 10 Boar Boyz with Shields, Spears, Full Command
  • 9 Savage Orc Boar Boyz with Spears, Shields, Full Command
  • 24 Black Orcs with Full Command, Gleaming Pendant
  • Mangler Squig
  • Mangler Squig
  • Arachnarok
  • Arachnarok
This was the list Tim came up with, using my Orcs and Goblins. I can't believe he didn't field a Wyvern (or more than one). Honestly I thought he would - that was why I used a Dragon. Oh well, at least he managed to jam some other cool stuff in there.

Deployment

The two armies line up, with faster elements on the flanks in a pretty standard fashion. Tim held the Manglers until late, making it harder for me to respond.

Thursday 18 May 2017

Not dead yet

You know it's been a long time between blog posts when people start sending you messages just to make sure you're still alive. Apparently I have reached this point. It's nice that someone was concerned enough about my welfare to check up on me (thank you for that), but it's also rather embarrassing. I am a truly terrible blogger...

So where have I been? I am still around, but my focus has been utterly lacking in recent times. I have played perhaps 1 or 2 games of Kings of War since my last post, but the majority of my tabletop gaming has actually been in a Blood Bowl league that is running at the club. After several weeks of games in the group stages of the league, we're now heading into the semi finals. I finished the early stages in second place, so I'm still involved in the pointy end of things.

I decided to play with an Ogre team, partly because I put a team of Ogres on round bases years ago for this purpose, and partly because Ogres are considered a relatively challenging team to use. There have been a few people questioning my choice of team already, given my impressive ability to roll badly for things like Bone Head tests (my current record is failing 4 in a single turn, twice in one game). Truly, it was a bad idea if I actually wanted to win the league. But it's good for a laugh, and on the odd occasion that they actually do what you want, a team with 5 or 6 Ogres on the field is a pretty horrifying thing to contend with.
My unpainted Ogres face off with Lachie's Dark Elves. This game did not go especially well, but I will get another crack at him in the semi-finals. The Lego hair and beanies are very useful for working out which Ogres have which skills.
In general hobby terms, I am still struggling with motivation and direction in terms of my main fantasy battle gaming. Recently I've spent more time playing computer games than painting. Somewhat embarrassingly, I've not even managed to make real progress on painting the Blood Bowl team I've been playing with. Disgraceful, I know. And it's largely prevented me from making any effort to report on my games on the blog. Maybe I will rectify this in the future.

Anyway, I am still here. I have just been a little quiet. And sooner or later there will be more blog posts. About something. I promise.

Monday 6 March 2017

MOM Dwarf progress

So I've had these models on my painting table for a while. It turns out I painted the prototype way back in August last year. It has taken me this long to actually get around to painting the first wave of a regiment. 
11 painted MOM Miniaturas Dwarves.

Monday 27 February 2017

Cancon 2017 Aftermath - Part 3

This is a (rather late) conclusion of my report of my experiences of the Kings of War tournament at Cancon 2017. You can find the previous part here.

Game 6 - Control!
Kort T - Abyssals
  • Regiment of Flamebearers
  • Regiment of Flamebearers
  • Regiment of Flamebearers
  • Regiment of Lower Abyssals
  • Horde of Lower Abyssals
  • Horde of Tortured Souls
  • Horde of Tortured Souls
  • Troop of Hellhounds
  • Troop of Hellhounds
  • Troop of Hellhounds
  • Efreet with Inspiring Talisman
  • Archfiend of the Abyss
  • Abyssal Harbinger with the Bangstick
This list above is not correct. It can't be, because it adds up to too many points. I'm probably getting something confused, but the things I've listed above do align OK with what things were doing to me during the game...

This game was another where I found myself being out-deployed because I didn't have enough units. The Tortured Souls were my main concern, but I didn't know where they would be until it was too late for my deployment. They wound up well to my left, where I would have trouble responding properly. The field also had a couple of large fields in the middle, which would slow my movement and hinder my charges. 

I was worried about being out-shot by the combined fire of the Flamebearers and the lightning from the characters, and this influenced my opening moves. I advanced fairly aggressively around the fields, whilst I shot at (and routed) one of the Flamebearer regiments. That was surprisingly easy. Unfortunately I was never going to be able to close the gap with the enemy without letting the Tortured Souls have a go at me, and they predictably caused me issues.
The one unit I left within range of the Tortured Souls but without immediate support was the horde of Warriors. I figured this was OK. They should not be in real danger from a frontal charge, so could counter-charge and would quickly be on the front foot. Unfortunately Kort rolled fairly well and then wavered them. So that pretty well stuffed that plan. I was never going to be able to rescue them in time now.

Monday 13 February 2017

Painting progress

In the months leading up to Christmas, I had lost all of my painting momentum and motivation. I had burned myself out trying to get organised for a large battle report, and it was all I could do to sit back, relax a bit, and spend more time playing computer games than fiddling with miniatures.

Things have improved slightly from a hobby perspective in the time since then, thankfully. In the lead-up to Cancon I was working on a Chaos Blood Bowl team that a friend was borrowing. I didn't get it finished, but I did at least get it to a usable state. That may be as far as it gets for a while - we shall see.
No, they are not completely painted yet. Well, the Chaos Warriors probably are done. And maybe the Minotaur and one of the of the Beastmen are close. Actually, they're all close.

Thursday 9 February 2017

Cancon 2017 Aftermath - Part 2

This is a continuation of my report from Cancon 2017. You can find the first part here.

Game 3 - Loot!
Craig Smellie - Dwarves
  • Regiment of Ironclad with Brew of Courage
  • Horde of Ironclad
  • Horde of Shieldbreakers
  • Regiment of Berserker Brock Riders
  • Regiment of Berserker Brock Riders
  • Flame Belcher
  • Flame Belcher
  • Ironbelcher Organ Gun
  • Ironbelcher Organ Gun
  • Army Standard Bearer
  • Berserker Lord on Brock with Blade of the Beast Slayer
  • Steel Behemoth
  • Steel Behemoth
A loss followed by a win. Clearly I was undertaking the classic "submarine" technique of dropping my first game in order to ensure an easier run. That is obviously what was happening, right? Anyway, my next opponent would be Craig's Dwarves, which sported an alarming array of war machines on a field with a very open centre...
I placed one of the loot counters hard on the right flank in the hope of making things more difficult for Craig, with his generally slower troops. Unfortunately with the 4 war machines, he had far more deployments than me and was able to delay dropping his key units until I was committed. Now I was facing 2 regiments of Brock Riders and the Berserker Lord over there.

Sunday 5 February 2017

Cancon 2017 Aftermath - Part 1

Cancon is over for another year, and despite being a bit under the weather during the trip, I survived. As usual I will offer a bit of a summary of my experiences at the tournament. Rather than distract myself with a proper camera, I only took my phone with me this time. So the photos may not be that great, or that numerous. Maybe it will help me talk less this time...

My army was Ogres. I was unsure what to take, but a friend convinced me that Ogres would be compact to transport and move from game to game, so they were a practical choice for a road trip like this one. I decided to take an army with very few magic items (even ignoring obvious ones like +1 to hit on the Shooters) in order to keep things simple and stuff in as many Ogres as I could.
  • Horde of Ogre Warriors
  • Regiment of Ogre Warriors
  • Horde of Siege Breakers
  • Horde of Siege Breakers
  • Regiment of Hunters
  • Horde of Shooters
  • Horde of Boomers
  • Regiment of Chariots
  • Warlord
  • Army Standard with the Boomstick
  • Warlock with Inspiring Talisman
Game 1 - Pillage!
Andrew Old - Basileans
  • Horde of Crossbowmen with Brew of Keen-eyeness
  • Regiment of Foot Guard
  • Regiment of Foot Guard
  • Regiment of Foot Guard
  • Regiment of Foot Guard
  • Horde of Elohi with Brew of Haste
  • Horde of Elohi with Pipes of Terror
  • High Paladin on Dragon with Medallion of Life
  • Phoenix
Andrew's army was comprised of Stormcast Eternals, or Sigmarines, or whatever they are actually called. It was pretty cool. Lots of flyers, though...

Tuesday 17 January 2017

Planning and re-planning

Cancon is fast approaching (it's a little over a week away), and I am not really prepared. I sort of know what is happening, but I have not done much in the way of ensuring that I am ready for it. I posted a while back that I was going to be playing Warhammer 8.5 this time, but that plan kind of fell through when low numbers combined with a crush from other events for extra space, and the event was cancelled.

So now I am playing Kings of War. Along with 61 other players, apparently. What army am I using? I have no idea yet, beyond the fact that it will have to use models I already have painted. I don't have time to paint anything else, because my available time will be spent working on these guys.
One Chaos Blood Bowl team in the making

Thursday 12 January 2017

Kings of War: The Deep Fields - Part 2

And so we continue our report of the Deep Fields Kings of War game. You can find the first part here.

Orcs Turn 5

Things were starting to look a little thin on the West side of the field. I charged my remaining Goblin King into the flank of the Elven Army Standard Bearer in an attempt to slow his advance toward my war machines. I failed to even wound him however, so achieved little. With the Slasher finally falling in the centre of the field, the path was opened for my Trolls to have a go at the oh-so-frustrating Tree Herder, whilst the Goblin Sharpstick legion swept on past and engaged the Palace Guard. Unfortunately neither of these efforts were very inspiring, despite doing my best with Bane Chant (I think I failed at least one attempt every single turn. I need Elite re-rolls like the fancy Elf Mages). My remaining Slasher attacked the Archer troop for the second time, but somehow still only managed to waver them. That was bad. There was a purple Tree Herder looking at my flank...

Monday 9 January 2017

Kings of War: The Deep Fields - Part 1

New Years has come and gone, and despite being suitably distracted and disorganised, I eventually bowed to pressure and organised the annual "big game". It was nothing quite as colossal as some of the previous epic battle reports, but it was still larger than your average game. I had been musing for a while about what a game of Kings of War would look like if the armies were further apart, thus giving things more room and time to maneuver. I decided this was a suitable opportunity to find out. 

In the end I settled on 8,000 points per side, played on a 6'x12' table. The real difference here was that despite being 6' wide, the deployment zones were still only 12" deep - meaning that the armies started 48" apart. So twice as far apart as is normal. It was not a fancy layout, but it would serve to assuage my curiosity.

In an effort to ensure most of the field was relevant, we played Pillage! and scattered 16 markers around (it happened to be how many Halfling and Gnoblar models I had lying around). The game would go for 9 turns with the possibility of a 10th, in order to compensate for the extra distance between the armies.

I shied away from some of the armies that have featured most heavily in our larger games, and instead opted to make the battle between my Orcs and Goblins (with a dash of Ogres) against Elves with Dwarf allies. I threw together lists with few magic items to try to keep life simple for the players.

There ended up being 2 players on each side. Pete and I have played the most KoW, so it was decided that we would be opposing each other. Owen then joined Pete, and I ended up with Nick, who had never actually played a game of KoW before. But he'd heard of it, so was experienced enough to meet our exacting criteria. Given I had made the lists, I let Pete choose which army his side would take. He chose the "Good Guys", essentially revealing them for the bad guys they really were. They just have good publicists. Sneaky gits...

This will be another trimmed down report without maps or anything. Just army lists, pictures (frequently blurry ones) and captions. Hopefully that will be enough to make sense of it.

The Armies

Bad Guys (Nick and me)

(who are really the good guys in this story, since I was playing them)...

Orcs

  • Horde of Ax
  • Horde of Ax
  • Horde of Ax
  • Regiment of Morax
  • Troop of Morax
  • Horde of Greatax
  • Regiment of Greatax
  • Regiment of Greatax
  • Regiment of Gore Riders
  • Regiment of Gore Riders
  • Regiment of Gore Riders
  • Regiment of Gore Chariots
  • Krudger on Winged Slasher with Ensorcelled Armour
  • Krudger on Winged Slasher with Medallion of Life
  • Krudger on Winged Slasher
  • Krudger on Winged Slasher
  • Flagger on Gore
  • Flagger
  • Godspeaker on Gore with Bane Chant, Heal
  • Godspeaker with Bane Chant, Heal
  • Godspeaker with Bane Chant, Heal
  • Giant
  • Giant
  • Giant
  • War Drum
  • War Drum

Ogres

  • Horde of Warriors
  • Horde of Warriors
  • Horde of Warriors
  • Regiment of Boomers
  • Captain
  • Warlock with Fireball

Goblins

  • Legion of Sharpsticks
  • Horde of Sharpsticks
  • Regiment of Spitters
  • Horde of Trolls
  • Regiment of Fleabag Riders
  • Regiment of Fleabag Riders
  • Regiment of Fleabag Riders
  • Troop of Fleabag Riders
  • Troop of Fleabag Riders
  • Big Rocks Thrower
  • Big Rocks Thrower
  • Big Rocks Thrower
  • Big Rocks Thrower
  • King on Chariot
  • King on Fleabag
  • Wiz with Bane Chant
  • Wiz with Bane Chant
  • Troll Bruiser
  • Slasher
  • Slasher

Good Guys (Pete and Owen)

(who are in truth the baddies of our story, boo-hiss)

Elves

  • Horde of Kindred Archers
  • Troop of Kindred Archers
  • Regiment of Palace Guard
  • Regiment of Palace Guard
  • Regiment of Palace Guard
  • Regiment of Palace Guard
  • Regiment of Palace Guard
  • Horde of Therennian Sea Guard
  • Regiment of Kindred Tallspears
  • Horde of Kindred Tallspears
  • Regiment of Hunters of the Wild
  • Regiment of Hunters of the Wild
  • Regiment of Hunters of the Wild
  • Horde of Forest Shamblers
  • Regiment of Stormwind Cavalry
  • Regiment of Stormwind Cavalry
  • Regiment of Stormwind Cavalry
  • Troop of Stormwind Cavalry
  • Bolt Thrower
  • Bolt Thrower
  • Bolt Thrower
  • Bolt Thrower
  • Army Standard Bearer on Horse
  • Army Standard Bearer
  • Elven Mage on Horse with Bane Chant, Fireball, Lightning Bolt
  • Elven Mage with Bane Chant, Fireball, Lightning Bolt
  • Elven Mage with Bane Chant, Fireball, Lightning Bolt
  • Elven Mage with Bane Chant, Fireball, Lightning Bolt
  • Dragon Kindred Lord with Ensorcelled Armour
  • Dragon Kindred Lord
  • Drakon Rider Lord
  • Tree Herder with Medallion of Life
  • Tree Herder
  • Tree Herder

Dwarves

  • Regiment of Berserkers
  • Regiment of Ironguard
  • Regiment of Ironguard
  • Regiment of Ironwatch Crossbows
  • Regiment of Ironwatch Rifles
  • Troop of Rangers
  • Horde of Shieldbreakers
  • Horde of Earth Elementals
  • Horde of Earth Elementals
  • Army Standard Bearer
  • Stone Priest with Bane Chant
  • Stone Priest with Bane Chant
  • King on Large Beast


The Battle

Deployment


Yeah, it was a bit squeezy. But we made it work. Orcs on the left, Elves on the right.